Let me take you back in time for a spell, back to the dawn of slot machines itself, when slots were placed in bars and restaurants and sometimes dispensed gum… Okay, maybe not that far. Let me take you back to the time when slots actually started to show up in casinos, en masse. Every casino in the world had dozens of slots, lined side by side. Hell, in some countries, even places that WEREN’T casinos, just “gaming clubs” or “playrooms” still had a good 10-15 slots in their possession, all blinking and screeching and ready to go. Before too long, there came a point where there were just too many slots to choose from. When you’re faced with fifteen machines lined up side by side, do you pick the one with the card suits on its symbols, or the one with the pretty birds on its side? It was pretty much impossible for a newbie to pick, and so many people gave up on slots in general. And then someone working in the casino industry had a brilliant idea that would change the slot industry – and the casino industry with it – forever: “Why don’t we put Elvis on the symbols?”
Yep, in the late 90s the very first licensed slots ever started to come up, among which an Elvis slot and a “Wheel of Fortune”-themed slot, and since then, developers have been begging for new and fresh licenses that they could put on their slots! The recognizable faces, characters and names automatically draw people to these creations, be it online or in land-based casinos. But, at the end of the day, these licensed slots are adaptations, much like how a movie may be based on a book, or how a videogame may be based on a movie. As such, I thought it would be a really fun idea to explore these connections and answer the question “Just how well do licensed slots represent the source material?” Keep in mind, I’ll be focusing more on the quality of the adaptation rather than on the quality of the slot as it stands alone. There’s already plenty of sites that review slots, so I thought I’d do something a little bit different! With that said… Welcome to Adap.Net!
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